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Swift 3D v4 Tutorial

 Professionally created, self-study video training.

About this Tutorialshow details
If you really want to get to grips with this simple, inexpensive and yet highly effective 3D modeling and animation program then you might like to take a look at this beginners Swift 3D tutorial. Presented using step by step video training movies, expert author Michael Hurwicz explains all the important tools, features and best practices in an easy to follow manner, which will help you master Swift 3D in no time! You can sample this visual training method right now, click any of the blue linked lessons below for FREE Swift 3D tutorials...
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Each Course on 1 or 2 CDs
For Mac and PC


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Swift 3D Tutorial - v4 Info

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Tutor: Michael Hurwicz
Duration: 7 hrs / 107 video lessons
Cost for UK: £79.95 + VAT
Cost for EU: €84.95 + VAT
Cost for US & Canada: $124.95
Product Code: 33586
Delivery: Please allow 2-3 days for UK & Europe, 3-5 days US & rest of world
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Compatibility: Win Vista, XP, 2000, 98, NT, Mac OS X, OS 9
 

Benefits of this Software Training
  Tuition by expert tutors.
  Narrated training videos demonstrate the key tools and techniques
  Simplistic terms and minimal jargon.
  Step by step video training from your own desktop via CD ROM or online tuition.
  The tutor transfers knowledge to you quickly and effectively.
  All the concepts of each application are explained clearly and precisely.
  Every course works on PC and Mac.
  Alternative to a boring book or manual and expensive training courses & classes.
  Jump to and from lessons - learn at your own pace.
  The visual and practical nature shortens the learning curve compared to standard training manuals.
Customer Testimonials
Associated Training CDs:
Maxon Cinema 4D | Carrara 5 | Autodesk AutoCAD 2007 | Rhino 3D | Complete Range of Apple Motion Tutorials | Complete Range of Adobe Photoshop Elements Tutorials | Complete Range of Bryce Tutorials
 
CD CONTENTS & FREE VIDEO TUTORIALS
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Introduction
About this Tutorial
Overview - Lesson 1
Overview - Lesson 2
New in Swift 3D v4

Getting Started
System Requirements
Setting Screen Depth
Playing Safe
For Mac Users

Viewports/Tabs and Tools
Overview and Main Menu
Viewports - Lesson 1
Viewports - Lesson 2
Tabs/Toolbars/Toolbar Lists
Property Tools - Lesson 1
Property Tools - Lesson 2
Property Tools - Lesson 3
Animation Tools
Hierarchy Tools
Main Menu

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Trackballs/Galleries/Rendering

Trackballs: Rotation/Lighting
Galleries - Lesson 1
Galleries - Lesson 2
Rendering - Lesson 1
Rendering - Lesson 2
Rendering - Lesson 3
Render Viewport Buttons

Lights/Cameras/Materials
Lighting - Lesson 1
Lighting - Lesson 2
Cameras
Animating Cameras
Parenting a Free Camera
Animating a Target Camera - Lesson 1
Animating a Target Camera - Lesson 2
Compositing Camera Views - Lesson 1
Compositing Camera Views - Lesson 2
Geometry/Materials/Rendering - Lesson 1
Geometry/Materials/Rendering - Lesson 2
Pattern Scaling
Main Menu - Lesson 1
Main Menu - Lesson 2

Creating Primitive Objects
Overview
Text
Sphere/Geosphere
Cube/Pyramid
Cone
Cylinder/Torus/Plane
Polyhedron
Creating a Pencil - Lesson 1
Creating a Pencil - Lesson 2

Vector vs. Raster Output
Vector vs. Raster Output - Lesson 1
Vector vs. Raster Output - Lesson 2
Choosing the Best Fill
Optimization in Flash

Materials
Finish
Color - Lesson 1
Color - Lesson 2
Color - Lesson 3
Color - Lesson 4
Raster vs. Vector for Textures
Amount and Noise for Textures
Texture Animation
Adding a Material to a Gallery

Advanced Modeler
Overview
Working with Viewports
Creating a Mesh
Sub-Object Selection/Intro
Soft Selection
Surface Groups/Intro
Breaking Apart Meshes
Combining Objects
Grouping Instead of Combining
Roundness
Align To
Mirror
Flatten
Subdivide
Welding - Lesson 1
Welding - Lesson 2
Smoothing Groups
Smoothing Controls
Multi-Selection
Advanced Soft Selection
Text in Advanced Modeler - Lesson 1
Text in Advanced Modeler - Lesson 2
Extrude Basics
Extrude/Reducing Poly Count
Extrude/Normals
Positioning Bitmaps - Lesson 1
Positioning Bitmaps - Lesson 2

Fun with Text
Fun with Text - Lesson 1
Fun with Text - Lesson 2

Animation
Adjusting Animation Timing
Multiple Animation Segments
Delete/Cut/Paste Keyframes
Saving to the Animation Gallery
Animation Path

Using the Extrusion Editor
Extrusion Editor Intro - Lesson 1
Extrusion Editor Intro - Lesson 2
Building a Guitar - Lesson 1
Building a Guitar - Lesson 2
Building a Guitar - Lesson 3
Converting Text to Paths

Using the Lathe Editor
Lathe Editor - Lesson 1
Lathe Editor - Lesson 2

Importing External Files
Intro and 3ds Import
EPS Import

Conclusion
Wrapping it Up

Credits
About this Author


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