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- See right for full details on this LightWave 3D 9 Tutorial

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LightWave 3D 9 Tutorial

About this Tutorial show details
If you really want to get to grips with this highly advanced imaging software then you might like to take a look at this LightWave 3D 9 tutorial. Expert author Dwayne Ferguson explains all the aspects in an easy to follow manner, and shows you how to create stunning pictures, movies, and even design your own video game.
Try this training now - See below for FREE tutorials

All Courses on 1 or 2 CDs
For Mac and PC

LightWave 3D 9 Tutorial Information
CLICK HERE TO BUY THIS CD
Author: Dwayne Ferguson
Duration: 8 hrs / 149 video lessons
Cost for UK: £79.95 + VAT
Cost for EU: €107.95 + VAT
Cost for US & Canada: $125.00
Product Code: 33749
Delivery: Please allow 2-3 days for UK & Europe, 3-5 days US & rest of world
IN STOCK
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Compatibility: Win Vista, XP, 2000, 98, NT, Mac OS X, OS 9
 
Benefits of this Software Training
 
• Transfers knowledge to you quickly and effectively.
• Step by step video training from your own desktop via CD ROM or online tuition.
• All the concepts of each application are explained clearly and precisely.
• Every course works on PC and Mac.
• Alternative to a boring book & manual or expensive training courses & classes.
• Jump to and from lessons - learn at your own pace.
• Tuition by expert authors.
Customer Testimonials
 
Associated Training CDs:
Lightwave Advanced 3d Modelling video tutorial | Lightwave 3D | discreet 3ds max 7 | Adobe Photoshop CS3 | Adobe Illustrator CS3 | Adobe InDesign CS3 | pixologic Zbrush | Anime Studio Pro | Adobe Photoshop CS3 Extended
 
Complete CD Contents and FREE Video Tutorials
Click on any linked lesson below for a FREE demo
Purchased CD tutorials load almost instantly and have higher sound & video quality. For tutorial support see left

Introduction
LightWave Defined
New in LightWave 9
System Requirements
Mac and PC Commands

Properties
Content Structure
Display Options

The Hub
The Hub

We hope you enjoyed the FREE lessons above. To view the complete contents, including the chapters below, please purchase the CD.
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Modeler
Modeler Interface
Navigate 3D Space
Viewports and Controls
Modeling Modes
Points Mode
Polygon Mode
Edges Mode
Symmetry mode
General Options
The Grid
Menu Tabs / Groups

Tools: Create and Modify
The Create Group
Primitives
The Modify Group
Move Tools
Rotate Tools
Transform Tools

Tools: Multiply And Construct
The Multiply Group
Extend Tools
Duplicate Tools
Subdivide Tools
The Reduce Tools
Combine Tools
Convert Tools
Catmull-Clark Subdivision
Speed Booleans

Tools: Detail and Map
The Detail Group
Layer Tools
Polygon Tools
Point Tools
Curves and Other Tools
The Map Group

Creating a Model
Modeling Explained
Polygon Modeling
Point Modeling
Surface Normals
Splines
Subpatch Mode
Primitive Shapes
Create a Box
Create a Ball
Create a Cone
Load and Close Objects
Numeric Values
Rotational Pivot

Name Objects and Parts
Naming Objects
Naming Surfaces
Parts

Layers
Work With Layers
Views and Parenting

Text
Create Text
Choose Fonts
Extruding
Import EPS Text Paths
Modify Text

Layout
The Layout Interface
Layout Views
Viser
Tabs / Groups and Menus
The Items Menu
The Modify Tab
The Setup tab
The Utilities Tab
The Render Tab
The View Tab
The Modeler Button

Scenes
Load Scenes and Objects
Save All Objects
Incremental Saving
Backdrops

Keyframes
Understand Keyframes
The Timeline
Work With Keyframes

The Camera
The Camera in Layout
Camera Properties
Add and Delete Cameras
Target the Camera
Advanced Camera Tools

Animation
Animation Concepts
Animate With Autokey
Animation Controls
TimeWarp
Parent in Layout
Translate and Rotate
Position and Rotation
Layout Orientation
Create and Save Previews
Animate the Camera
Save a File

Lighting
Lighting Scenes
Light Types
Add and Delete Lights
Types: Distant and Spot
Types: Point and Linear
Types: Area and Ambient
Light Properties
Shadows
Lens Flares

The Surface Editor
Surfacing Explained
The Basic Tab
Surface Properties - Lesson 1
Surface Properties - Lesson 2
Surface Properties - Lesson 3
Smoothing / Double Sided
Advanced Tab
Environment Tab
Shaders Tab

Maps and Textures
Image Maps
UV Maps
Stress Maps
Bump Map
Texture Editor
Procedural Textures
Gradients
The Node Editor

Schematic View
Use Schematic View
Parent and Unparent
Schematic Tools

Rendering
Rendering Explained
Render Setup
Shadow Maps
Render Animation Setup
Test Renders
Mac and Windows Movies
Render for Print

Viper
Viper Overview
Enabling / Disabling Viper
Using Viper

Customize LightWave
Customize Viewports
Customize Menus

Shortcut Keys
Shortcuts for Modeler
Shortcuts for Layout

Project: Nessie Model
Model Nessie - Lesson 1
Model Nessie - Lesson 2
Model Nessie - Lesson 3

Project: Morph Animation
Create Morph Targets
Morph Mixer
Animate With Morph Mixer

The LightWave Community
Forums and Websites
3D resources

Wrap Up
Wrap Up

About the Author
About the Author


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