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Java 2: Graphics Tutorial

 Professionally created, self-study video training.

About this Tutorialshow details
In this beginners Java Graphics tutorial, expert author Arthur Griffith uses practical examples to demonstrate Java programming as it applies to the creation and manipulation of graphic objects. The actual source code is also provided, which enhances the learning process. You can sample this visual training method right now, click any of the blue linked lessons below for FREE Java 2 video training movies...
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Java Graphics Tutorial Info

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Tutor: Arthur Griffith
Duration: 6 hrs / 74 video lessons
Cost for UK: £79.95 + VAT
Cost for EU: €84.95 + VAT
Cost for US & Canada: $124.95
Product Code: 33537
Delivery: Please allow 2-3 days for UK & Europe, 3-5 days US & rest of world

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Compatibility: MS Windows 7, Vista, XP, 2000, 98, NT, Mac OS X, OS 9
 

Benefits of this Software Training
  Tuition by expert tutors.
  Narrated training videos demonstrate the key tools and professional techniques helping you to work faster and smarter.
  Learning is fast as the trainers use simplistic terms and minimal jargon.
  Step-by-step video training from your own desktop. Delivered via CD training or online tuition.
  The tutor transfers knowledge to you quickly and effectively.
  All the concepts of each application are explained clearly and precisely.
  Every course works on PC and Mac.
  Alternative to a boring book or manual and expensive training courses & classes.
  Jump to and from lessons - learn at your own pace.
  The visual and practical nature shortens the learning curve compared to standard training manuals.
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Associated Training CDs:
Java Programming for Beginners | J2EE (Java 2 Enterprise Edition) | Java 2: Certified Programmer | Java 2: JSP & Servlets | JavaScript | Ajax | Facebook Application Tutorial for Developers
 
CD CONTENTS & FREE VIDEO TUTORIALS
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Introduction
Course Introduction
Course Overview

Getting Started
Where to Get Java
The Command Line Installation
Writing and Compiling a Program
The Mainline

The Graphics Object and Colors
The Graphics Class
The Graphics2D Class
The Coordinate System
Fill a Window with Color
Creating a Colour of Your Own
Shading Up and Down
A Color Gradient
Color Gradient Directions
Cyclical Color Gradient

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Positioning/Sizing/Rotating

Polygon
Translate and Rotate
Circling
Scaling
Shearing
The Affine Transform

Fundamental Drawing
A Random Drawing
Arcs
Rounded Rectangles
Basic Line Drawing
Corners and Ends
Dashed Lines

Fundamental Fonts
Font Measuring
Positioning Text
Font List

Image Files
Loading Image Files
Scaling
Types of Scaling
Pixel by Pixel - Lesson 1
Pixel by Pixel - Lesson 2
Convolving - Lesson 1
Convolving - Lesson 2
Transformation - Lesson 1
Transformation - Lesson 2
Compositing
Cross Fading

The Mouse and Keyboard
Reading Mouse Events
Mouse Motion
All Mouse Events
Reading Keyboard Events
Selecting a Mouse Cursor
Dragging Objects
Dragging Solid Objects
Rubberbanding

Making Shapes and Fitting Curves
Building a Rectangle with GeneralPath
Scaling and Zig Zagging
The Winding Rule
Quadratic Curves
Asymmetric Quadratic Curves
Cubic Curves
Asymmetric Cubic Curves
Attaching Shapes with GeneralPath
Combining Shapes with GeneralPath
Combining Shapes with an Area Object
Crop Image
Filling an Area

Fitting Text
Ways of Displaying Text - Lesson 1
Ways of Displaying Text - Lesson 2
Positioning Text
Text Attributes
Drawn Letters
Letters with Pictures
Dynamic Resizing of Text

Stupid Animation Tricks
Flicker
No Flicker
No Flicker Applet
Pong and Electrons - Lesson 1
Pong and Electrons - Lesson 2

Credits
About this Author


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