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How To Build Apps For iPhone - iPad Tutorial

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 Professionally created, self-study video training.

About this Tutorialshow details
Learn all about the process of creating Apps from start to finish with the help of this How To Build Apps For iPhone / iPad tutorial. Using step-by-step video training movies, expert tutor Tony Bove explains and demonstrates the key stages of creating Apps for the iPhone and iPad from the planning stage, to building the App and then to submitting your creation to the Apple app store. With tuition such as the App development cycle explained, what makes a great App, lessons on XCode, using the App simulator, the Notification System step-by-step and more, these video tutorials will set you on the right path to mastering this emerging and innovative technology in a very short space of time. You can view the complete training listings below and start learning right away, click any of the blue linked lessons for FREE Building iPhone/iPad Apps video tutorials...
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How To Build Apps For iPhone - iPad Tutorial Info
Tutor: Tony Bove
Duration: 12.5 hrs / 105 video lessons
Cost for UK: £79.95 £63.95 + VAT
Cost for EU: €84.95 €67.95 + VAT
Cost for US & Canada: $124.95 $99.94
*no further discounts can be applied
Product Code: 01632
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Downloads: Training downloadable when payment processed (by next working day)
CDs: Please allow 2-3 days for UK, Europe US & Canada, 3-5 days rest of world

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Compatibility: MS Windows 7, Vista, XP, 2000, 98, NT, Mac OS X, OS 9
 

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Benefits of this Software Training
  Tuition by expert tutors.
  Narrated training videos demonstrate the key tools and professional techniques helping you to work faster and smarter.
  Learning is fast as the trainers provide a beginners guide using simplistic terms and minimal jargon.
  Personal Tutoring - Step-by-step video training from your own desktop. Delivered via DVD/CD training or online tuition.
  The tutor transfers knowledge to you quickly and effectively.
  All the concepts of each application are explained clearly and precisely.
  Every course works on PC and Mac.
  Alternative to a boring book or manual and expensive training courses, seminars, workshops & classes.
  Jump to and from lessons - learn at your own pace.
  The visual and practical nature shortens the learning curve compared to standard training manuals and for dummies books.
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Associated Training CDs:
Adobe Dreamweaver CS5 | Adobe CS5 Tutorial Bundle | NewTek LightWave 10 | Adobe Illustrator CS5 | Adobe InDesign CS5 | Advanced Final Cut Pro 7 | Beginners Oracle PL/SQL | Autodesk Mudbox 2010 | Complete range of Advanced AutoCAD Tutorials
 
CD CONTENTS & FREE VIDEO TUTORIALS
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FREE SAMPLE VIDEOS FROM THIS COURSE

What You Will Learn
Developing Apps For Both iPhone And iPad
Using The Xcode Text Editor
Using Frameworks And Design Patterns
Adding A Pinch Gesture
Testing The MyWorld iPhone App
Animating The Photo View
Modifying The Window Nib For Scrolling
Starting An iPad App
Setting Up The Animated View
Adding Outlets To The View Controller
Adding The Interface Objects
Making A Universal App
Using The Static Analyzer

We hope you enjoyed the FREE lessons. To view the complete contents, including ALL the lessons below & above, please purchase the course via CD or Download

Introduction: What is Covered
What You Will Learn
An Overview Of The Development Cycle
The SDK With Xcode
Introducing The Sample Applications

Making Great iPhone Apps
What Makes An iPhone App Great?
Exploiting The iPhone's Features
Embracing The iPhone's Limitations
Why Develop iPhone Applications?

Making Great iPad Apps
What Makes An iPad App Great?
Exploiting The iPad's Features
Embracing The iPad's Limitations
Why Develop iPad Applications?
Developing Apps For Both iPhone And iPad

Designing The User Experience
Creating A Compelling User Experience
Apple's Suggestions For Developing iOS Apps
Avoiding Practices that Get Apps Rejected

Getting The Developer Tools
Joining The Developer Program
Using Resources In The Dev Center
Downloading The SDK

Getting To Know Xcode
Exploring An Xcode Project
Using The Xcode Text Editor
Accessing Documentation
Customizing Xcode

Getting To Know The iOS Simulator
Running Your App In The Simulator
Interacting With Simulated Hardware
Uninstalling Apps And Resetting The Simulator
Simulator Limitations

Understanding How An App Runs
Starting With The Utility Application Template
The App Life Cycle
Event And Interruption Processing
Termination And Memory Management

Programming The App
Introducing Objects And Classes
Using Header And Implementation Files
Allocating Objects
Working With Declared Properties
Using Frameworks And Design Patterns

Understanding iPhone Interface Controls
Looking At Interface Builder
Inspecting The Main View
Inspecting The Flipside View
Unraveling The Info And Done Buttons

Controlling The iPhone Main View
Working With Windows And Views
Adding Your Own Application's Behavior
Where Does Your Code Go?

Including An iAd Banner
Putting iAds In Your App
Creating An Animated View With An iAd Banner
Controlling The iAd Banner View

Animating The iPhone Main View
Setting A Timer
Connecting A Timer For The Animation
The Block Object Design Pattern
Finishing And Testing The Main View

Setting Up iPhone App User Preferences
Setting Up User Preferences
Using The Notification System
Using Property Lists

Developing The Flipside Controls For The iPhone App
Adding Property Declarations And Synthesize Statements
Setting Up Preferences In The Flipside View
Adding Methods For The Interface Objects
Using The Settings In The Main View

Adding Interface Objects And Gestures To The iPhone App
How Gestures Work
Adding A Pinch Gesture
Connecting The Interface Objects In Interface Builder
Testing The MyWorld iPhone App

Adding A Second View To The iPhone App
Creating A Second View
How A Scrolling View Works
Adding A View And A Nib
Initializing View Controllers
Managing Background And Memory

Implementing The Photo View On The iPhone App
Using Objects From The Main View
Animating The Photo View
Accessing Media On The iPhone
Modifying The Window Nib For Scrolling
Testing The Complete iPhone App

Building An iPad App User Interface
Starting An iPad App
Inspecting The View
Adding An Image To The View
Adding An Info Button

Adding Behavior To The iPad View
An iPad App Odyssey
Setting Up The Animated View
Marking Out Methods

Animating The iPad View
Drawing The View
Freeing Up memory
Testing The View

Preparing iPad User Preferences
Preparing For User Settings
Setting Up User Preference Settings
Setting Up A Modal View

Building A Modal View In The iPad App
Adding Outlets To The View Controller
Adding Methods For The Interface Objects
Initializing And Setting The Modal View Style
Saving The Preference Settings

Connecting Interface Objects In The iPad App
Adding The Interface Objects
Connecting The Interface Objects
Connecting The Info Button
Testing The New Modal View

Adding Gestures And Making A Universal App
Understanding iPad Gestures
Adding Tap And Swipe Recognizers
Testing Gestures In The iPad app
Making A Universal App
Testing The iPhone/iPad Universal App

Debugging And Finishing Your App
Fixing Bugs And Issues
Using The Static Analyzer
Adding Application Icons And Launch Images
Building Your App For Distribution
Managing Your Apps In The App Store

Course Conclusion
About the Tutor
Why I Develop iPhone And iPad Apps
Where To Go From Here