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Discreet 3ds max 5 Tutorial

 Professionally created, self-study video training.

About this Tutorialshow details
If you really want to get to grips with this modeling, animation and rendering application then you might like to take a look at this beginners Discreet 3ds max 5 tutorial. Expert author Michael Hurwicz explains the essential tools concepts and techniques, which will help you master 3ds Max in no time! Evaluate this highly effective training method right now, click any blue linked lesson for FREE video tutorials.
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Discreet 3ds max 5 Tutorial Info

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Tutor: Michael Hurwicz
Duration: 9 hrs / 117 video lessons
Cost for UK: £79.95 + VAT
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Product Code: 33460
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Benefits of this Software Training
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  Narrated training videos demonstrate the key tools and professional techniques helping you to work faster and smarter.
  Learning is fast as the trainers guide you using simplistic terms and minimal jargon.
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Associated Training CDs:
Autodesk 3ds max 8 | discreet 3ds max 6 | 3D Studio Max 4 | discreet 3ds max 7 tutorial | Autodesk Combustion 2008 | QuarkXPress 8 | Electric Image Animation System 7 | FL Studio 9
 
CD CONTENTS & FREE VIDEO TUTORIALS
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Introduction
About This Tutorial
Overview
What's New in 3ds max 5 - Lesson 1
What's New in 3ds max 5 - Lesson 2

Getting Started
System Requirements
Setting Screen Depth
Setting Up Your Workspace
Playing Safe

Working with 3D Objects
Viewing and Hiding - Lesson 1
Viewing and Hiding - Lesson 2
Viewing and Hiding - Lesson 3
Selecting and Naming - Lesson 1
Selecting and Naming - Lesson 2
Selecting and Naming - Lesson 3
Selecting and Naming - Lesson 4
Applying Modifiers - Lesson 1
Applying Modifiers - Lesson 2
Applying Modifiers - Lesson 3
Working with Modifiers/Parameters - Lesson 1
Working with Modifiers/Parameters - Lesson 2
Working with Modifiers/Parameters - Lesson 3
Applying Transforms Interactively - Lesson 1
Applying Transforms Interactively - Lesson 2
Applying Transforms Numerically - Lesson 1
Applying Transforms Numerically - Lesson 1
Transforms vs. Modifiers
Cloning - Lesson 1
Cloning - Lesson 2

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Using 2D Shapes to Make 3D Objects

2D Shapes - Lesson 1
2D Shapes - Lesson 2
Rendering and Interpolation
NURBS Curves
Creating Lofts
Modifying Lofts
Using Deformation Curves

Working with Precision
Units and Grids
Using Snaps
Using Keyboard Entry
Using Helper Objects
Using the Align Tool
Controlling with Normals

Surface Modeling
Introduction to Mesh and Poly
Introduction to Patch and Nurbs
Editable Mesh - Lesson 1
Editable Mesh - Lesson 2
Editable Poly
Editable Patch - Lesson 1
Editable Patch - Lesson 2
NURBS (surfaces)(converting to NURBS)
NURBS (curve-based)

Rendering
Rendering Basics
Rendering Parameters

Painting Your World with Materials and Maps
Introduction to Materials and Maps
Applying Materials/Hierarchical Materials
Applying Materials Directly to Sub-Objects
Introduction to the Maps Rollout
Applying Materials to Sub-Objects
Saving/Retrieving Materials
Creating Mapped Materials
Maps on Sub-Objects/Coordinates Rollout
Coordinates Rollout/Angle/Blur
The Ink'N'Paint Material

Animation - Introduction
Animation: Auto Key
Animation: Set Key

Basic Cameras and Lights
Standard Cameras
Camera Controls
Standard Lights: Target/Free Lights
Target/Free Light Controls
Omni and Skylight
Aligning Cameras/Lights
Advanced Lighting: Daylight/Radiosity - Lesson 1
Advanced Lighting: Daylight/Radiosity - Lesson 2

Atmospheric Effects
Fire Effect
Volume Fog
Fog
Volume Light

Animation
Linking and Hierarchies
Pivot Points
Schematic View
Viewing an Animation
Previewing Animation
Inverse Kinematics: Basics
Inverse Kinematics: Motion/Hierarchy Panels
Bones and Skin: Creating/Adding Bones
Bones and Skin: Adjusting Envelopes
Bones and Skin: Testing/Fine Adjustments

Animation - Motion Controllers
Motion Controllers: Introduction
Trajectories/Linear Position/Path Controller
Track View: Curve Editor - Lesson 1
Track View: Curve Editor - Lesson 2
Track View: Dope Sheet

Special Effects
Particle Systems: Basics and Presets
SuperSpray Particle System - Lesson 1
SuperSpray Particle System - Lesson 2
Space Warps: Overview/Creating
Space Warps: Binding Objects
Dynamics: Bouncing a Sphere
PDeflector: Bouncing Particles
Reactor - Lesson 1
Reactor - Lesson 2
Reactor - Lesson 3
Creating a Morph Compund Object
Working with a Morph Compound Object
Morphing: the Morpher Modifier
Video Post

Plug-Ins and Complementary Software
Character Studio: Creating and Posing
Character Studio: Animation
Discreet Certified Plug-Ins
Other 3rd Party Plug-Ins
Poser and 3ds max: Creating Morph Targets
Poser and 3ds max: Importing into 3ds max
Poser and 3ds max: Poser Materials - Lesson 1
Poser and 3ds max: Poser Materials - Lesson 2
Poser and 3ds max: Morphing in max
Rhino NURBS : Introduction
Rhino NURBS: Creating in Rhino
Rhino NURBS: Importing into max

Credits
About the Author
3D Studio Max Course Wrap up

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