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Autodesk 3ds Max 2011 Tutorial
& 3ds Max Design

 Professionally created, self-study video training.

About this Tutorialshow details
Get up to speed with the features and functions of this powerful modeling, animation and rendering package with the help of this easy-to-follow 3ds Max Design and 3ds Max 2011 tutorial. Presented by expert tutor Steven Schain, he uses high quality video training movies to help demonstrate and explain the complete toolset, recommended workflow techniques, and the innovative new features, which will set you on the right path to mastering 3ds Max 2011 in a very short space of time. In over 10 hours of professionally created video training, tuition includes lessons on creating 3D animations, pre-production planning explained, using lighting, how to animate cameras and objects, scene assembly and so much more. You can view the complete training contents below and start learning right away, click the blue linked lesson below for a FREE 3ds Max 2011 video tutorial...
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Autodesk 3ds Max 2011 Tutorial & 3ds Max Design Training Info

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Tutor: Steven Schain
Duration: 10 hrs / 208 video lessons
UK Price: £176.95 + VAT

EU Price: €188.02 + VAT

US & Canada: $276.55
Product Code: 24692
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Benefits of this Software Training
  Tuition by expert tutors.
  Narrated training videos demonstrate the key tools and professional techniques helping you to work faster and smarter.
  Learning is fast as the trainers provide a beginners guide using simplistic terms and minimal jargon.
  Personal Tutoring - Step-by-step video training from your own desktop. Delivered via best selling DVD/CD training or online tuition.
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  Alternative to a boring book or manual and expensive training courses, seminars, workshops & classes.
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  The visual and practical nature shortens the learning curve compared to standard training manuals, basic handbooks, and for dummies books.
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Associated Training CDs:
Beginners AutoCAD 2011 Tutorial | Bentley MicroStation V8i | Bentley MicroStation V8i, Level 2 & 3D Bundle | Autodesk 3ds Max 2013 | Autodesk Inventor 2012 | Anime Studio Pro 9 | Poser Pro 2010 | Autodesk 3ds Max 2012
 
CD CONTENTS & FREE VIDEO TUTORIALS
Click on any linked lesson below for a FREE demo
Purchased CD tutorials have a higher sound & video quality.

FREE Sample Videos from this Course

Setting the Ground Plane
The RAM Player

We hope you enjoyed the FREE lessons above. To view the complete contents, including ALL the lessons below and above, please purchase the CD.

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Getting Started
Course Introduction
Learning Objectives
Configure 3ds Max and 3ds Max
Design
Units Setup
Set Display Units to Architectural
Project Setup
Create Prototype File
Default UI and Presets
Maximizing the Workspace
User Interface and Default
Presets

Pre-Production
The Storyboard as a Graphical
Outline
Sketch Style Storyboard
Sample Storyboard
Scene Level of Detail
Level of Detail
File Output
Output for Print/Web
Still Image Output
Output of Animations
Animation Output
Working with Layers

Modeling
Modeling in 3ds Max
Open 2D Shapes
Incremental Files
Cloning Shapes
Outline Shapes
Attaching Shapes
Closed 2D Shapes
Trim and Weld
Fillet Vertex
Mesh and Poly Objects
Editable Poly Object Type
Convert Object Type
Graphite Modeling Tools
Paint Deform Tool
2D and 3D Objects
Compound Objects
ShapeMerge
Align Road
More Editable Poly
Merge Objects
Introduction to Caddies
Modeling Windows
Modeling a Window Frame
Modeling a Window Pane
Modifiers and Modifier Stack
Object Space Modifiers
Bevel Profile Modifier
Edit Shape
Stacking Modifiers
Edit Modifiers
World Space Modifier
Map scalar modifier

Materials
Materials
Slate Material Editor
Schematic Material creation
Arch & Design Material
Shaders
Create a Material
Assign a Material
Map Patterns
Simulate Geometry
Set Transparency
Mapping
Tiles Map
Size of Area
UVW Map Modifier
Multiple Materials
Multi/Sub-Object Material
Set Material ID Number
Edit Material ID Number
Multi/Sub-Object Material
Assignment
Blend Material and Mask Maps
Blend Material
Masking
Material Libraries
Autodesk Material Library
Creating a New Library

Lighting
Direct and Indirect Light
Daylight
Placing a Daylight System
Adjusting Location
Adjusting Physical Sky
Photometric Lights
Enabling Streetlights in a Scene
Photometric Light Presets
Indirect Light
Calculate Indirect Illumination
Final Gather
Final Gather Bounces
Sky Portals
Global Illumination
Interior Night Lighting
Photometric Web Files
Enabling Global Illumination

Rendering
Rendering
Still Images
Concept of Image Resolution for
Stills
Still Rendering Resolution
Render Presets
Image File Types
Still File Types
Rendering Animations
Image Resolution for Animations
Set Animation Resolution
Setting File Type for Animation
Render Sequential Images
RAM Player
Codecs

Cameras
The Importance of the Camera
Camera Shots
Camera Distance
Viewer Distance
Camera Angle Controls Emotion
Adjust Camera Angles
Composition
Rule of Thirds Composition
Rule of Thirds
Diagonals
Establish Diagonals

Animation
Animation Concepts
Object Animation
Keyframe Animation
Keyframe a Moving Object
Path Animation
Animate on a Path
Velocity Control
Apply an Ease Curve
Overview of Camera Animation
Separate Camera Position and
Rotation Control
Animate Dummy on Path
Hierarchical Link

Scene Assembly
Scene Assembly
Concept of Short Scenes
Introduction to Video Post
Video Post Queue
Indicating Change of Time or Place
Crossfade Transition
Using Image Layers
Concepts of Scene Layering
Autodesk Composite
Compositing Multiple Layers

Output
Final Output
Using Scene States
Set up Scene States for Rendering
Understand Batch Rendering
Set up a Batch Rendering Queue
Still Image Output
Print resolution
Print Size Control
Gamma Correction
Setting Gamma Correction
Special Use Image
Panorama Exporter
Creating a Panorama File
Cinema Output
OpenEXR Files

LEED Lighting Analysis
Introduction to Lighting Analysis
What is Lighting Analysis?
Who Uses Lighting Analysis?
How is Lighting Analysis Used?
Integration into 3ds Max Design
Application of LEED Certification
What is LEED Certification?
Where Does 3ds Max Fit in?
Lighting Analysis UI in 3ds Max
Design
Lighting Analysis Menu
Lighting Analysis Assistant
Scene and Modeling Issues for
Lighting Analysis
Window Model Detail
Building to Scale
An Overview of 3D Lighting Design
Daytime Interiors

Lighting the Scene
Lighting the Scene
Creating a Ground Plane
The Daylight System Overview
Adding a Daylight System
Configuring the Daylight System
Skylight Portals
Exposure Control

Scene Materials
Overview
Identifying Scene Materials
Material for the Ground Plane
Beige Wall Paint Material
The BRDF Function Curve
Window and Frame Materials
The Multi/Sub-Object Material
Autodesk Material Glazing for
Windows
Autodesk Material Metal for the
Window Frames

Lighting Analysis for Presentation
Overview
Lighting Analysis Tools
Lighting Analysis Assistant
Light Meters
Lighting Analysis Image Overlay

Rendering an Analysis
Rendering a Complete Analysis
Manually Adjusting Exposure
Manually Configuring mental ray
Setting Common Rendering Settings
Rendering a Final Image
Using Grab Viewport

Effects and Dynamics
Particle Effects
Particle Flow
IK
Rigging
Reactor Dynamics
Rigid Body Dynamics

Scripting
Maxscript
Scripted Objects
3ds Max 2011 Video Tutorials End


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